

I did nothing but open the picture and push a button. I was going to print it on an 8.5x11" piece of paper so I enlarged it to 2631x2400 pixels. Then I ran the image through topaz Gigapixel. Nothing new here, but watermarks do not protect anything. Content aware fill did most of the heavy lifting. It took me less than 90 seconds to remove it completely from the image- at least well enough that no normal viewer would notice. Unfortunately, watermarks are very easy to remove. I think we would all assume our image is safe and sound. The image was also posted quite small, 648x591 pixels. There was a very nice image posted here several days ago, but it had a large watermark across the entire image. I am fairly fluent in photoshop, but certainly not a guru. A fast graphics card will help a great deal in terms of controlling the operations.Something I think we can all learn from or at least be reminded of. It all comes down to the amount of user control you have - and that is based on the utility's user input response. However, as time goes by, the more you use it, and the more closely you look at the results compared to the original input - you start to wonder why it took out certain details and smoothed as it did. I will say that the first few days, the results do look great. Having a graphics card that it supports does help in terms of working in real-time and seeing the results with a minimal amount of latency. Yes, it does have a couple of sliders where you can control the amount of denoising applied, but it tends to operate on the aggressive side.

I've found that denoise does work well, however it can be pretty aggressive and heavy-handed in terms of results. There is a 30-day trial that you can download and try it out on whatever set of images you currently have. Will it work for you? No one would have any idea. Denoise AI works well, but it's really dependent on a wide range of different factors. I have Topaz denoise AI - which is the utility that handles the denoise.
